Description: |
’m looking for a creative and skilled game designer to help develop a unique trading card game (TCG) concept. The goal is to create an original and competitive TCG that includes: • A crafting mechanic, allowing players to build or modify cards/items within the game • An in-game deck building system, where players adjust or construct their decks dynamically during play • A balanced and engaging structure that makes the game suitable for competitive tournament play
This is an early-stage concept, so I’m looking for someone who can collaborate on the core game mechanics, card types, resource systems, and possibly assist with visual mockups of how gameplay might look.
The ideal freelancer has experience with: • TCG or board game design • Balancing game mechanics for fairness and replayability • Understanding of competitive play formats • Creative systems like crafting or evolving cards
This will be a collaborative design project, and I’m open to your input and ideas as long as we stay within the scope of a tournament-worthy, engaging, and original TCG.
If this sounds like your kind of project, I’d love to hear from you!
Scope of work:
Game Concept Documentation • Overview of game theme and setting • Core game loop and player objectives • Explanation of unique mechanics (crafting & in-game deck building) 2. Mechanics & Systems Design • Turn structure and player phases • Resource management system (mana, energy, currency, etc.) • Crafting mechanic rules (how cards/items are created or upgraded) • In-game deck building rules (how players adjust decks during matches) • Win/lose conditions 3. Card System Design • Card types and categories (units, spells, equipment, etc.) • Example cards for each type (at least 10–15 concept cards) • Card attributes and abilities • Rarity tiers or crafting material requirements, if applicable 4. Competitive Balance • Guidelines for balanced card design • Outline for potential tournament formats • Suggestions for matchmaking or ranking systems 5. Visual Mockups (Optional but Preferred) • Low-fidelity card layout or game board mockup • Diagrams explaining gameplay flow or crafting interactions 6. Design Summary or Pitch Deck • Summary of game highlights for presentation or pitching • PDF or slide deck format, if needed |